Dave Boyle

Phone skinned, needs some skinning on tv, need inactive state on phone, need som…

…e checking for network stuff / reconnect
Showing 618 changed files with 973 additions and 45 deletions
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"filename":"Meet Nest Cam.mp4",
"title":"Nest Cam"
"tag":"cam"
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{
"filename":"Meet the 3rd generation Nest Learning Thermostat.mp4",
"title":"Nest Thermostat"
"tag":"thermostat"
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{
"filename":"Meet the all-new Nest Protect.mp4",
"title":"Nest Protect"
"tag":"protect"
}
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......@@ -5,6 +5,7 @@ using UnityEngine.Networking;
public class AppSettings : Singleton<AppSettings>
{
public bool server;
public CanvasGroup splash;
[Header("Settings")]
public CanvasGroup settings;
......@@ -20,6 +21,33 @@ public class AppSettings : Singleton<AppSettings>
{
settings.blocksRaycasts = false;
//if (Application.isMobilePlatform)
//{
// if (!PlayerPrefs.HasKey("serverIp"))
// ShowSettings();
// else
// {
// string ip = PlayerPrefs.GetString("serverIp");
// Finalize(false, ip);
// }
//}
//else
// Finalize(true, string.Empty);
//if (server)
// Finalize(true, string.Empty);
//else
//{
// if (!PlayerPrefs.HasKey("serverIp"))
// ShowSettings();
// else
// {
// string ip = PlayerPrefs.GetString("serverIp");
// Finalize(false, ip);
// }
//}
if (!PlayerPrefs.HasKey("isServer"))
{
ShowSettings();
......@@ -56,9 +84,6 @@ public class AppSettings : Singleton<AppSettings>
bool server = isServer.isOn;
string ip = serverIp.text;
PlayerPrefs.SetString("serverIp", ip);
PlayerPrefs.SetString("isServer", server.ToString());
Finalize(server, ip);
}
......@@ -75,6 +100,9 @@ public class AppSettings : Singleton<AppSettings>
NetworkManager.singleton.StartClient();
}
PlayerPrefs.SetString("serverIp", ip);
PlayerPrefs.SetString("isServer", server.ToString());
settings.blocksRaycasts = false;
AppManager.Instance.TweenCanvasGroup(settings, 0, 1);
......
......@@ -4,8 +4,15 @@ using UnityEngine.UI;
public class MoviePlayNode : MonoBehaviour
{
public string objTag;
[SerializeField]
private Text _textNode;
private Image _arrow;
[SerializeField]
private Color _arrowStart;
[SerializeField]
private Color _arrowHighlight;
[SerializeField]
private Image _highlight;
[SerializeField]
private Transform _dragTarget;
[SerializeField]
......@@ -18,19 +25,22 @@ public class MoviePlayNode : MonoBehaviour
private Vector3 _initPos;
private RectTransform _xform;
private void Start()
private void Awake()
{
_initPos = _button.transform.position;
_initPos = _button.transform.localPosition;
_xform = _button.transform.GetComponent<RectTransform>();
}
public void Initialize(string title, string filename, NetworkUser parent)
private void Start()
{
_arrow.CrossFadeColor(_arrowStart, 0, true, false);
_highlight.CrossFadeAlpha(0, 0, true);
}
public void Initialize(string filename, NetworkUser parent)
{
_textNode.text = title;
_filename = filename;
_netNode = parent;
gameObject.name = title;
}
private bool _isDragging = false;
......@@ -44,7 +54,7 @@ public class MoviePlayNode : MonoBehaviour
iTween.Stop(_button.gameObject);
var ped = (UnityEngine.EventSystems.PointerEventData)test;
_button.transform.position += Vector3.up * ped.delta.y;
_button.transform.localPosition += Vector3.up * ped.delta.y;
_lastVel = ped.delta.y;
}
......@@ -54,11 +64,23 @@ public class MoviePlayNode : MonoBehaviour
_canPlay = true;
}
public void Highlight()
{
_arrow.CrossFadeColor(_arrowHighlight, 0.2f, true, false);
_highlight.CrossFadeAlpha(1, 0.2f, true);
}
public void UnHighlight()
{
_arrow.CrossFadeColor(_arrowStart, 0.4f, true, false);
_highlight.CrossFadeAlpha(0, 0.4f, true);
}
private bool _canReset = false;
private void Update()
{
if (_button.transform.position.y >= _dragTarget.position.y)
if (_button.transform.localPosition.y >= _dragTarget.localPosition.y)
{
_isDragging = false;
PlayMovie();
......@@ -69,7 +91,7 @@ public class MoviePlayNode : MonoBehaviour
_lastVel /= 1.15f;
if (_lastVel < 0) _lastVel = 0;
_button.transform.position += Vector3.up * _lastVel;
_button.transform.localPosition += Vector3.up * _lastVel;
if (_lastVel <= 0.1f)
_canReset = true;
......@@ -79,22 +101,23 @@ public class MoviePlayNode : MonoBehaviour
_canReset = false;
iTween.MoveUpdate(_button.gameObject, iTween.Hash(
"y", _initPos.y,
"speed", _moveSpeed
"speed", _moveSpeed,
"islocal", true
));
}
}
private void LateUpdate()
{
if (_button.transform.position.y > _dragTarget.position.y)
if (_button.transform.localPosition.y > _dragTarget.localPosition.y)
{
_lastVel = 0;
_button.transform.position = new Vector3(_button.transform.position.x, _dragTarget.position.y, _button.transform.position.z);
_button.transform.localPosition = new Vector3(_button.transform.localPosition.x, _dragTarget.localPosition.y, _button.transform.localPosition.z);
}
if (_button.transform.position.y < _initPos.y)
if (_button.transform.localPosition.y < _initPos.y)
{
_lastVel = 0;
_button.transform.position = new Vector3(_button.transform.position.x, _initPos.y, _button.transform.position.z);
_button.transform.localPosition = new Vector3(_button.transform.localPosition.x, _initPos.y, _button.transform.localPosition.z);
}
}
......
......@@ -7,7 +7,8 @@ using UnityEngine.Networking;
public class NetworkUser : NetworkBehaviour
{
public Transform buttonParent;
public MoviePlayNode movieButtonNode;
public GameObject canvas;
public List<MoviePlayNode> movieButtonNodes;
void Start()
{
......@@ -17,6 +18,7 @@ public class NetworkUser : NetworkBehaviour
}
else
{
Destroy(canvas);
string path = Application.streamingAssetsPath + "/videoSettings.json";
if (!File.Exists(path))
{
......@@ -37,13 +39,28 @@ public class NetworkUser : NetworkBehaviour
foreach(var dict in _files)
{
MoviePlayNode mpn = Instantiate<MoviePlayNode>(movieButtonNode);
mpn.Initialize(dict["title"], dict["filename"], this);
mpn.transform.SetParent(buttonParent);
mpn.transform.localPosition = Vector3.zero;
mpn.transform.localScale = Vector3.one;
MoviePlayNode thisNode = null;
foreach(MoviePlayNode n in movieButtonNodes)
{
if (n.objTag == dict["tag"])
{
thisNode = n;
break;
}
}
if (thisNode == null)
{
Debug.LogError("There is no node with tag " + dict["tag"]);
continue;
}
//MoviePlayNode mpn = Instantiate<MoviePlayNode>(thisNode);
thisNode.Initialize(dict["filename"], this);
//mpn.transform.SetParent(buttonParent);
//mpn.transform.localPosition = Vector3.zero;
//mpn.transform.localScale = Vector3.one;
}
// Do things
}
[ClientRpc]
......
......@@ -4,6 +4,8 @@ using System.Collections;
public class ServerCanvasManager : Singleton<ServerCanvasManager>
{
public AVProWindowsMediaMovie movieScript;
public AVProWindowsMediaMovie timeoutMovie;
public CanvasGroup movieLoadingCanvas;
public CanvasGroup inUseCanvas;
public CanvasGroup timeoutCanvas;
public CanvasGroup videoCanvas;
......@@ -40,6 +42,10 @@ public class ServerCanvasManager : Singleton<ServerCanvasManager>
AppManager.Instance.TweenCanvasGroup(inUseCanvas, 0, tweenTime);
AppManager.Instance.TweenCanvasGroup(timeoutCanvas, 1, tweenTime);
movieScript.UnloadMovie();
timeoutMovie.UnloadMovie();
timeoutMovie.LoadMovie(true);
}
yield return null;
......@@ -53,34 +59,64 @@ public class ServerCanvasManager : Singleton<ServerCanvasManager>
{
if (_videoPlaying) return;
_timeout = 0;
if (!_didTimeout) return;
AppManager.Instance.TweenCanvasGroup(inUseCanvas, 1, tweenTime);
AppManager.Instance.TweenCanvasGroup(timeoutCanvas, 0, tweenTime);
_timeout = 0;
Invoke("UnloadTimeoutMovie", tweenTime);
_didTimeout = false;
}
private void UnloadTimeoutMovie()
{
timeoutMovie.UnloadMovie();
}
private Coroutine movieCoroutine;
public void LoadMovie(string filename)
{
movieScript.UnloadMovie();
//timeoutMovie.UnloadMovie();
//movieScript.UnloadMovie();
movieScript._filename = filename;
movieScript.LoadMovie(true);
//movieScript._filename = filename;
//movieScript.LoadMovie(true);
if (movieCoroutine != null)
StopCoroutine(movieCoroutine);
movieCoroutine = StartCoroutine(MoviePlaying());
movieCoroutine = StartCoroutine(MoviePlaying(filename));
}
private IEnumerator MoviePlaying()
private IEnumerator MoviePlaying(string filename)
{
if (videoCanvas.alpha == 0)
movieLoadingCanvas.alpha = 1;
else
AppManager.Instance.TweenCanvasGroup(movieLoadingCanvas, 1, 0.2f);
AppManager.Instance.TweenCanvasGroup(videoCanvas, 1, tweenTime);
yield return new WaitForSeconds(0.2f);
timeoutMovie.UnloadMovie();
movieScript.UnloadMovie();
movieScript._filename = filename;
movieScript.LoadMovie(false);
yield return new WaitForSeconds(1);
movieScript.Play();
AppManager.Instance.TweenCanvasGroup(movieLoadingCanvas, 0, 0.8f);
StopCoroutine("AppTimeout");
_videoPlaying = true;
AppManager.Instance.TweenCanvasGroup(videoCanvas, 1, tweenTime);
//TweenCanvasGroup(inUseCanvas, 0, tweenTime);
//TweenCanvasGroup(timeoutCanvas, 0, tweenTime);
......
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