NetworkUser.cs
391 Bytes
using UnityEngine;
using System.Collections;
using UnityEngine.Networking;
public class NetworkUser : NetworkBehaviour
{
void Start () {
}
void Update ()
{
if (Input.GetKeyDown(KeyCode.Q))
CmdLoadVideo("sample-1920x1024-divx.avi");
}
[Command]
private void CmdLoadVideo(string file)
{
MovieLoader.Instance.LoadMovie(file);
}
}