MovieLoader.cs
433 Bytes
using UnityEngine;
using System.Collections;
public class MovieLoader : Singleton<MovieLoader>
{
public AVProWindowsMediaMovie movieScript;
void Start () {
}
void Update ()
{
if (Input.GetKeyDown(KeyCode.Space))
LoadMovie("sample-1920x1024-divx.avi");
}
public void LoadMovie(string filename)
{
movieScript._filename = filename;
movieScript.LoadMovie(true);
}
}