VcrDemo.cs
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#if UNITY_4_6 || UNITY_4_7 || UNITY_4_8 || UNITY_5
#define UNITY_FEATURE_UGUI
#endif
using UnityEngine;
#if UNITY_FEATURE_UGUI
using UnityEngine.UI;
using System.Collections;
using RenderHeads.Media.AVProVideo;
//-----------------------------------------------------------------------------
// Copyright 2015-2016 RenderHeads Ltd. All rights reserverd.
//-----------------------------------------------------------------------------
namespace RenderHeads.Media.AVProWindowsMedia.Demos
{
public class VcrDemo : MonoBehaviour
{
public AVProWindowsMediaMovie _movie;
public Slider _videoSeekSlider;
private float _setVideoSeekSliderValue;
private bool _wasPlayingOnScrub;
public Slider _audioVolumeSlider;
private float _setAudioVolumeSliderValue;
public void OnPlayButton()
{
if( _movie )
{
_movie.Play();
SetButtonEnabled( "PlayButton", false );
SetButtonEnabled( "PauseButton", true );
}
}
public void OnPauseButton()
{
if( _movie )
{
_movie.Pause();
SetButtonEnabled( "PauseButton", false );
SetButtonEnabled( "PlayButton", true );
}
}
public void OnVideoSeekSlider()
{
if (_movie && _videoSeekSlider && _videoSeekSlider.value != _setVideoSeekSliderValue)
{
_movie.MovieInstance.PositionSeconds = (_videoSeekSlider.value * _movie.MovieInstance.DurationSeconds);
}
}
public void OnVideoSliderDown()
{
if( _movie )
{
_wasPlayingOnScrub = _movie.MovieInstance.IsPlaying;
if( _wasPlayingOnScrub )
{
_movie.Pause();
SetButtonEnabled( "PauseButton", false );
SetButtonEnabled( "PlayButton", true );
}
OnVideoSeekSlider();
}
}
public void OnVideoSliderUp()
{
if( _movie && _wasPlayingOnScrub )
{
_movie.Play();
_wasPlayingOnScrub = false;
SetButtonEnabled( "PlayButton", false );
SetButtonEnabled( "PauseButton", true );
}
}
public void OnAudioVolumeSlider()
{
if (_movie && _audioVolumeSlider && _audioVolumeSlider.value != _setAudioVolumeSliderValue)
{
_movie._volume = _audioVolumeSlider.value;
}
}
public void OnRewindButton()
{
if( _movie )
{
_movie.MovieInstance.Rewind();
}
}
void Start()
{
if( _movie )
{
if( _audioVolumeSlider )
{
// Volume
float volume = _movie._volume;
_setAudioVolumeSliderValue = volume;
_audioVolumeSlider.value = volume;
}
SetButtonEnabled( "PlayButton", false );
SetButtonEnabled( "PauseButton", true );
}
}
void Update()
{
if (_movie && _movie.MovieInstance != null)
{
float time = _movie.MovieInstance.PositionSeconds;
float d = time / _movie.MovieInstance.DurationSeconds;
_setVideoSeekSliderValue = d;
_videoSeekSlider.value = d;
}
}
private void SetButtonEnabled( string objectName, bool bEnabled )
{
Button button = GameObject.Find( objectName ).GetComponent<Button>();
if( button )
{
button.enabled = bEnabled;
button.GetComponentInChildren<CanvasRenderer>().SetAlpha( bEnabled ? 1.0f : 0.4f );
// button.GetComponentInChildren<Text>().color = Color.clear;
}
}
}
}
#endif